LEARNING
v
Learning refers to a relatively
durable change in behavior or knowledge that is due to experience. Includes - habits, preferences, skills,
etc.
v
Conditioning
= learning. Whenever you see the word "conditioned," you can replace
it with "learned."
CLASSICAL
CONDITIONING
Understanding
Classical Conditioning: Pavlov's & Watson's Contributions
C.C.
involves what happens before a response - the antecedents. Through classical
conditioning, a stimulus will come to evoke a response that was originally
evoked by a separate stimulus.
Vocabulary Words - click
here.
v
Pavlov's
Experiment
Ø
Pavlov
rang a bell and then immediately put
meat powder on the dog's tongue, causing the dog to salivate reflexively. The bell is a neutral
stimulus - meaning it produces no response naturally. Animals don't come pre-wired to respond to
bells. The meat powder is an unconditioned stimulus - a stimulus
that is responded to naturally - it's biologically significant. The drooling is the unconditioned response - or an unlearned response. Pavlov did
multiple pairings of bell + food = salivation.
Later, he rang bell, but withled the UCS. Dogs still salivated.
Association linked meatpower with bell ---> drool. The bell became the conditioned stimulus because the dog learned to associate it with
the meatpowder, which in turn caused it to salivate (the conditioned response). The
bell became a conditioned stimulus -
meaning it was a previously neutral stimulus, that through this process of
conditioning, began to act like a UCS - it could elicit a response. This response that the CS elicits is called
the conditioned response.
NS + UCS -------> UCR
CS ----------> CR
v
C.C.
can be responsible for many emotional responses that we have, both good ones
& bad ones. Ex: phobias - highly irrational fears.
Principles of Classical
Conditioning
v
Acquisition
- acquiring the response, learning the response.
v
stimulus contiguity - time association between
2 events. Generally, closer in time the
NS is to the UCS, the easier conditioning will be.
Ø
Ex: If Pavlov rang the bell, but didn't present
the food until an hour later, the dogs probably would not have made the
connection between bell & food.
v
Extinction
happens when the CS (it's no longer
neutral because it's eliciting a CR) is no longer followed by the US.
v
Sometimes
responses reappear even after a long time of extinction. This is called spontaneous recovery. It's
a reappearance of an extinguished
response after a period of nonexposure to the CS.
Ø
Despite
the fact that vodka doesn't make you sick anymore, one day, you smelled it
& felt really sick.
v
Sometimes
after conditioning has occurred, animals may show a tendency to give the
conditioned response to stimuli that are similar to the CS. This is known as stimulus generalization.
Ø
Now
your sickness w/ vodka has generalized! All alcohol makes you want to hurl!
v
Stimulus
discrimination is on the other end of things.
Stimulus discrimination is when you give the CR only for the CS.
Ø
No
wait, you only want to hurl on the vodka.
v
Sometimes
new stimuli will take on the characteristics of an unconditioned stimulus
because it is paired with a conditioned stimulus. This is a process called higher-order
conditioning.
v
Practical
uses of Classical conditioning - your book has some great info on page 210.
READ.
OPERANT CONDITIONING
Unlike
classical conditioning where responses are controlled by the stimuli that precede them, in operant conditioning,
responses are controlled by what follows them. Behaviors are guided by their consequences
v
Behaviors
that are reinforced will tend to occur again.
Behaviors that are punished will tend not to occur again.
Ø
reinforcers - a reinforcer is anything
that follows a response that will increase the likelihood of that response
occurring again
Ø
punisher - a punisher is anything
that follows a response that will decrease the likelihood of that response
occurring again.
Ø
Some
research on operant conditioning has been conducted using a Skinner Box, or a conditioning chamber, aka
SKINNER BOX
v
Superstitious
Behavior happens because the reinforcer reinforced the desired response and the behavior occurring at about the
same time. You reinforced more than
what you intended to. You reinforced
the target behavior, but also another one.
v
When
you're trying to initially condition an animal, it's best if reinforcement is
immediate. You press the lever - you
get the food.
v
In
shaping, you reinforce successive approximations of the desired response. Shaping is necessary when an organism
doesn't, on its own, emit the desired response. You have to shape it or
mold it.
v
In
operant conditioning, extinction
refers to the gradual weakening and disappearance of a response tendency
because the response is no longer followed by a reinforcer. So, once the reinforcement is gone, the
response will gradually fade away.
Ø
If
you didn't get paid, you probably wouldn't go to work. Unless, of course, you go to work for the
sheer love of the job. And in that
case, that's reinforcing enough. But in
the real world, we need $$$$.
v
Resistance
to extinction occurs when an organism continues to make the response after the
delivery of the reinforcer has stopped.
Ø
You
don't drop out of school is you make one bad grade. The Coke machine doesn't give you your soda but you don't swear
off Coke machines forever.
Ø
People
at the casino. Enough said.
v
operant stimulus
discrimination
- it's the ability to tell the difference between those stimuli that came
before behaviors that lead to reinforcement & those that lead to no
reinforcement.
v
Generalization - the tendency to respond
to stimuli that are similar to the ones that were present when you got
reinforced.
Ø
You
can work one Coke machine, you can work them all.
v
Primary
& secondary reinforcers:
Ø
Primary
- biologically significant. Ex: Food
Ø
Secondary
- have learned value. Ex: Dollar bills.
v
Schedules
of Reinforcement
Ø
Continuous
- reinforcement for every correct response
Ø
Partial
- reinforcement for only some correct responses
§
Variable
- changing
§
Fixed
- set
§
Interval
- time
§
Ratio
- number of correct responses
·
FR
- bonus for every 5th car.
·
VR
- selling things door to door
·
FI
- the washing machine
v
VI
- watching for shooting stars
REINFORCEMENT &
PUNISHMENT
v
Anything that leads to an increase in
behavior is reinforcement.
Ø
ANYTHING. If I spit on you and your behavior continues
to increase as I spit on you, then that's reinforcement. Reinforcement doesn't have to be what most
people consider to be pleasant (like praise, cookies, etc).
v
Anything that leads to a decrease in behavior is punishment.
v
If
I give you money, but your behavior slows & decreases, then it is still
punishment.
TWO KINDS OF REINFORCEMENT
Ø
Positive
- adding something in. Ex: giving dog treats
Ø
Negative
- taking something away Ex: the alarm
clock example from class.
TWO
KINDS OF PUNISHMENT
Ø
Positive
- adding something in. Ex: spanking
Ø
Negative
- taking something away Ex: you're
grounded! No TV for you!
Side
effects of punishment: Please see
Table 6.5 on page 219.
COGNITIVE-SOCIAL LEARNING (Cognitive-Behavioral Learning)
Learning
is more than classical & operant conditioning. Recognizes thought/mental process role in learning. Learning/behavior -----> from both
cognitive & behavioral factors.
Insight & Latent Learning:
Where is the Reinforcement?
Insight
- sudden flash of memory. Great
example: Köhler's chimps - see page 226
of book.
Latent learning is learning that occurs in the
absence of any behavioral indications - you may
never have been to Target, but you can tell me how to get there.
Modeling
Observational learning (or
modeling) -
Bandura. Observational learning means
that we learn by watching & imitating others. (How did you learn to shave? How did you learn to work things in
your household - grew up watching your parent(s)/guardian(s).) Read about Bandura's experiment with the
Bo-Bo doll.
The
necessities of observational learning:
1. Attention - did you pay attention to the
behavior as it was being shown?
2.
Retention - do you remember the steps?
3. Motor reproduction - can you actually
reproduce these steps physically?
4. Reinforcement - do you expect it or not